

BETRAYAL AT KRONDOR FLITTERS OF RIME PASSWORD
To open the chest, you must arrange the blocks so that they show the password (some of the riddles are really hard, believe meĪpart from chests, alternative routes may also yield side quests, hidden caches with supplies, dungeons, graveyards, villages or just a way to get around a fight you can't win. When trying to open such a chest, you are presented with a riddle, and a few blocks with letters. Apart from these 'normal' chests, there are also Moredhel chests which have a wordlock upon them. Many traps are lethal, and they can be 'sensed' only through a spell, so if you stumble upon one but are not quite confident about your lockpicking skill, it's just better to let it be. Normal chests can be either harmless, or locked, or trapped, or both. By venturing too far from the road, you might find chests with basic supplies like food rations, torches, whetstones or herbal packs that speed up the healing rate while resting, or maybe powerful potions that drastically boost your statistics, or simply a new sword or a set of armour if you are not satisfied with your current one. The world really is huge, and the goodies hidden throughout the map are worth the effort. Starting with a simple mission to escort an informant, then trying to figure out a criminal case, next an all out war, and in the end, something even more nefarious is uncovered to be at work.Īs I said before, the game is mostly based around exploration. The Kingdom, in which the game takes place, is fresh from a war with the great Moredhel warlord Murmandamus, yet a new sinister plot is about to be uncovered, and again, it seems the danger comes from the Moredhel. The game will take the player through dense forests, various villages and cities, mines, sewers, secret underground passages, a wasteland, the snowy Northlands, and of course, regular roads of the Kingdom of the Isles. Rarely, a dwarf can also be found in a tavern or in a mine. Among the many branches of the elven race, the only featured ones are the Eledhel (the elves of light living in the forest nation of Elvandar in the west), Moredhel (dark elves living in the frozen Northlands, but they aren't of dark skin, Moredhel are just Eledhel who turned away from the path of light). Humans are divided into Keshians, Quegians, Tsurani, and the Kingdom folk. It features a large variety of cultures and races.
BETRAYAL AT KRONDOR FLITTERS OF RIME SERIES
The game is mostly centered around exploration, combat, the plot, and the absolutely fantastic writing, at which many nowadays RPG developers should look, and at least try to implement something similarly great into their games.īetrayal at Krondor is set in the world of Midkemia, based on the " Riftwar" series by Raymond Feist. Taking aside its rather old age and horribly outdated graphics it's still regarded as one of the best the genre has to offer by those who played it. SNEG release additional SSI Dungeons & Dragons titles on Steam and GOGīetrayal at Krondor is a vintage RPG developed by Dynamix, and published by Sierra Entertainment in 1993.


